Feb 2010 - Aug 2011
developers.facebook.com/socialdesign
Role: Concept, Layout/Interaction Design & Information Architecture, HTML/CSS, Back-End Dev
At Facebook, I was the "Social Design Evangelist" and a product designer. In addition to designing numerous aspects of Facebook.com - including News Feed, Friend Lists, the publisher, Insights and the entire developer site - I also defined and wrote the Social Design Guidelines and presented them to developers working on the platform.
Social design is a central theme of my life. Forever trying to express myself and be heard by others, my goal is to bring more authenticity to online interaction, focusing less on the day-to-day and more on the bigger picture. This opportunity was a chance for me to really explore how to help people be more open and honest, connect with each other through meaningful things and develop stronger bonds.
May 2007 - Sep 2008
Apple
developer.apple.com/iphone/program
Role: Layout/Interaction Design & Information Architecture, HTML/CSS
As part of the Evangelism team at Apple, I worked on numerous projects within Apple's Worldwide Developer Relations group, including interface guidelines, WWDC keynotes and components of the Developer Connection website.
I collaborated with members of the web team to put together a new design of the iPhone Program pages which outlines the process by which new developers can get involved with ADC membership and iPhone application development.
For the interface guidelines, I collaborated with evangelists and technical writers to examine the current information architecture and restructure it based on a new conceptual organization surrounding user needs. This included breaking it into three separate sections: (1) understanding the iPhone platform, (2) developing a concept for an iPhone app and (3) learning the UI elements to use. In addition, I proposed creating a better user experience through popup tooltips, interactive videos, more in-depth imagery, shorter paragraphs and more whitespace.
Jul 2009 - Jan 2010
www.google.com
Role: Concept, Layout/Interaction Design & Information Architecture
As a member of the search user experience team at Google, I had the opportunity to contribute to the new search interface design (the good parts), strategies for search in the future as well as devise a few features enhancing search quality. This included extracting events and answers from links and the "Something different" area on search results, among other things. Additionally, I designed new features and future versions of Webmaster Tools.
To me, it seemed that design at Google wasn't so much about the visual presentation as it was about the functionality and getting users to the data as efficiently as possible. Though an interesting field for its scientific approach, I felt aligned with a different philosophy - one that focuses on a design branding and doesn't rely entirely on data.
Mar 2017 - present
MiNDFUL iMPROV
www.mindfulimprov.com
Role: Strategic Consulting, Concept, Layout/Interaction Design & Information Architecture, HTML/CSS, Back-End Dev
Mindful Improv is a community I created using my Voxle platform which brings together people from the health and wellness industry who are championing improv as a powerful healing tool for personal growth.
Dec 2016 - present
Junto
www.juntosphere.com
Role: Strategic Consulting, Concept, Layout/Interaction Design & Information Architecture, HTML/CSS, Back-End Dev
Junto, a community of thinkers and debaters, is a simple forum-oriented implementation of my Voxle social platform. Members join and follow topics of interest which then link them to dialogs (dialogues) of various subjects in which they can discuss ideas with others.
Jan 2013 - present
Voxle
www.Voxle.io
Role: Strategic Consulting, Concept, Layout/Interaction Design & Information Architecture, HTML/CSS, Back-End Dev
Voxle is my proprietary social system for niche publishers. Based on social design and user experience principles I developed during my time in Silicon Valley, this conversation management platform yields all the tools needed to build a thriving online community. It started by my building of OneUpMe
Sep 2011 - present
LMTmag.com
www.lmtmag.com
Role: Strategic Consulting, Concept, Layout/Interaction Design & Information Architecture, HTML/CSS, Back-End Dev
LMT is a business strategies trade magazine for dental laboratory decision-makers, in addition to the host of several popular trade shows every year.
LMTmag.com is the first professional site I created using my Voxle social platform. Lab owners can interact with manufacturers, post thoughts and questions, comment on articles and products, message each other and more. Companies can showcase products, post news and updates, create clinics and events and interact with the community. All the while, a news feed showcases all activity on the site. The backend data also serves as LMT's subscriber information, allowing users to manage their account with LMT and register for trade shows.
July 2010 - present
OneUpMe
www.oneupme.com
Role: Concept, Layout/Interaction Design & Information Architecture, HTML/CSS, Back-End Dev
OneUpMe.com is a wordplay site that fosters abstract and creative thought. The site hosts a variety of games and every day there's new prompt for users to respond to, attempting to 'one-up' each other in the cleverness of their response. But perhaps more importantly, the site is a vibrant community of creative thinkers from around the world in various creative industries.
I originally built this site in 2006 but rewrote its entirety in 2010 using Facebook Connect and social design principles. It has since formed the basis for my Voxle community platform.
Read more about the original site in The Daily Pennsylvanian and the new one in TechCrunch, Nerve.com, Re:COMEDY Magazine, New York Magazine and CBS News.
Jul 2008 - Feb 2010
FruiTunes
www.fruitunes.com
Role: Concept, Layout/Interaction Design & Information Architecture, HTML/CSS, Back-End Dev
There are a few sites out there that let you search for - and play - music online. The problem is in the interface - it's often overcomplicated, poorly designed and hard to use. So, I used a simple public search API to create my own music search site from scratch.
The result is a clean and simple user interface that displays album artwork, song lyrics and allows users to share songs and create playlists. Also includes an iPhone web version for access to songs on the go.
Mar 2017 - present
HighExistence
community.highexistence.com
Role: Strategic Consulting, Concept, Layout/Interaction Design & Information Architecture, HTML/CSS, Back-End Dev
The social course platform for the HighExistence.com community, built with the Voxle system